CLASS NAME: BH-2
CLASS TYPE: Battleship
GOVERNMENT: Gorn Alliance

Port
view

IMAGE SOURCE: FASA Star Trek Role Playing Game supplement #2003A: Star Trek Starship Tactical Combat Simulator

Dorsal
view

IMAGE SOURCE: FASA Star Trek Role Playing Game supplement #2003A: Star Trek Starship Tactical Combat Simulator

Bow
view

IMAGE SOURCE: FASA Star Trek Role Playing Game supplement #2003A: Star Trek Starship Tactical Combat Simulator

BRAD'S COMMENTS:  Even though Gorn technology lags sorely behind that of the Federation, Romulans, and the Klingon Empire, the BH-2 is not a ship to be trifled with.  This behemoth (one wonders if the word 'behemoth' is where the FASA writers got the letters 'BH'?) can flatten you with a frontal assault more deadly than that of an Enterprise/Constitution heavy cruiser.  It has more superstructure than a Romulan Z-1 or a Federation Excelsior---equal to that of the Type B L-24---and will easily go toe-to-toe with all but the largest enemy vessels, coming out victorious in most cases.  So even though the Gorn get short shrift in Trek canon and are relegated to the role of minor curiosity by the time of ST:TNG, in game terms the Gorn battleship is a monster that deserves respect; kind of like the brute that fought Kirk in ST:TOS "Arena"!

Construction Data:
     Model Numbers-
     Ship Class-
     Date Entering Service-
     Number Constructed

B
IX
unknown
unknown
Hull Data:
     Superstructure Points-
     Damage Chart-
     Size
         Length-
         Width-
         Height-
         Weight-
     Cargo
         Cargo Units-
         Cargo Capacity-
     Landing Capability-

51
C

?
?
?
?
  
?
?
?
Equipment Data:
     Control Computer Type-
     Transporters-
  
?
?
Other Data:
     Crew-
     Passengers-
     Shuttlecraft-
  
680
?
?
Engines and Power Data:
     Total Power Units Available-
     Movement Point Ratio-
     Warp Engine Type-
         Number-
         Power Units Available-
         Stress Charts-
         Maximum Safe Cruising Speed-
         Emergency Speed-
     Impulse Engine Type-
         Power Units Available-
    
67
5/1
GWF-1
2
26
M/O
Warp 6
Warp 8
GIF-3
15
Weapons and Firing Data:
     Beam Weapon Type-
         Number-
         Firing Arcs-
         Firing Chart-
         Maximum Power-
         Damage Modifiers
               +3
               +2
               +1
     Missile Weapon Type-
         Number-
         Firing Arcs-
         Firing Chart-
         Power To Arm-
         Damage-
   
GBL-8
8 in four banks
2f/p, 2f/s, 2a/p, 2a/s
W
6
 
(1 - 10)
(11 - 15)
(16 - 20)
GP-2
8 in four bays
4f, 1f/p, 1f/s, 2a
K
2
10
Shields Data:
     Deflector Shield Type-
         Shield Point Ratio-
         Maximum Shield Power-
  
GSN
1/2
13
Defense Factor-
Weapon Damage Factor-
123.9
89.0

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