CLASS NAME: Moscow
CLASS TYPE: Scout
GOVERNMENT: United Federation of Planets

Port
view

IMAGE SOURCE: FASA Star Trek Role Playing Game supplement #2012: Star Trek The Next Generation Officer's Manual

Dorsal
view

IMAGE SOURCE: FASA Star Trek Role Playing Game supplement #2012: Star Trek The Next Generation Officer's Manual

Bow
view

IMAGE SOURCE: FASA Star Trek Role Playing Game supplement #2012: Star Trek The Next Generation Officer's Manual

BRAD'S COMMENTS:  It's ironic that the Moscow Class scout is a better fighting ship than the Paine Class frigate of the same era.   Overall, the Moscow has more power, better weapons, and at least equal the amount of superstructure compared to the Paine.  As heavy scouts go, the Moscow is the 24th century equivalent of many 23rd century cruisers and frigates, with multiple torpedoes and phasers in both the forward and the aft arcs.  Like many of FASA's Federation ships from the TNG Officer's Manual, the Moscow is an attempt to emulate the swooping, organic look of the Galaxy Class supercruiser.  I'm not sure it's a very good attempt, as I believe the saucer section is too small and I do not like the overall shape of the secondary hull.  Just the same, on paper, the Moscow is well designed and plays nicely in many scenarios.

Construction Data:
     Model Numbers-
     Ship Class-
     Date Entering Service-
     Number Constructed

MK I
IX
2/9004
22
Hull Data:
     Superstructure Points-
     Damage Chart-
     Size
         Length-
         Width-
         Height-
         Weight-
     Cargo
         Cargo Units-
         Cargo Capacity-
     Landing Capability-

17
C

155 meters
45 meters
35 meters
123,193 tons
  
50 units
2,500 tons
none
Equipment Data:
     Control Computer Type-
     Transporters-
         Standard 6-person-
         Emergency 22-person-
         cargo small -
         cargo large -
  
M-7
  
2
2
1
1
Other Data:
     Crew-
     Troops-
     Passengers-
     Shuttlecraft-
  
45
none
5
2
Engines and Power Data:
     Total Power Units Available-
     Movement Point Ratio-
     Warp Engine Type-
         Number-
         Power Units Available-
         Stress Charts-
         Maximum Safe Cruising Speed-
         Emergency Speed-
     Impulse Engine Type-
         Power Units Available-
    
64
6/1
FTW-?
2
26
D/F
Warp 8
Warp 9.9
FIF-1
12
Weapons and Firing Data:
     Beam Weapon Type-
         Number-
         Firing Arcs-
         Firing Chart-
         Maximum Power-
         Damage Modifiers
               +3
               +2
               +1
     Missile Weapon Type-
         Number-
         Firing Arcs-
         Firing Chart-
         Power To Arm-
         Damage-

FH-8
4 in three banks
2f/p/s, 1a/s, 1a/p
T
5

  
(1 - 10)
(11 - 18)

FP-7
4 in two bays
2f/p/s, 2a/p/s
R
1
8
Shields Data:
     Deflector Shield Type-
         Shield Point Ratio-
         Maximum Shield Power-
  
FSN
1/2
16
Defense Factor-
Weapon Damage Factor-
71.31
36.4

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