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CLASS NAME: Scorpio |
Port |
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Dorsal view |
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Bow view |
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BRAD'S COMMENTS: Featured on the back cover of the UFP Recognition Manual, and the closest thing the old FASA game had to a fighter, the Scorpio is a complete clay pigeon in game play. It has almost no power available to charge up its shields, has almost no superstructure, and its only weapon of value is a torpedo that inflicts a measly 6 points of damage. The description from the manual does have it right, though, you need to play these babies in numbers to have them amount to much. Even then, a relatively well-armed cruiser or frigate can dispatch them at will with one or two good hits per corvette. You could also try some midget combat scenarios, putting the Scorpio against similarly undersized and undergunned scouts and gunboats, but I've never found this to be much fun because even still, one good shot to the superstructure, and the Scorpio is toast.
From the FASA Star Trek FEDERATION SHIP RECOGNITION MANUAL, circa 1985
Makin Class VII Assault Ship
NOTES: The Scorpio Class corvettes have been commissioned to supplement Star Fleet's monitors, most of which are
restricted to in-system or near-base patrols because of their sub-Iight engines.
The Scorpio Class is lightweight and warp-capable, thus extending the defensive range of the bases or systems that require protection.
These small ships are expected to improve the overall defensive posture of the UFP by allowing capital ships to operate for longer periods in sensitive areas.
The corvettes are organized into groups consisting of 12 ships operating in 3 flights of 4 ships each.
At the present time, there are 15 operational groups with plans for an additional 45.
The operational groups are assigned as follows: The 1st, 2nd and 5th Pursuit Groups at Starbase 10; the 3rd, 6th and 7th Pursuit Groups at Starbase 12; the 4th, 8th, and 9th Pursuit Groups at Starbase 20; the 1st Andorian, 10th, and 11th Pursuit Groups at Starbase 27; the 2nd Andorian, and 12th Pursuit Groups at Starbase 15; and the 13th Pursuit Group at Starbase 14.
Though the original design for the Scorpio came from Andorian contractors, construction contracts were awarded to the shipyards at Morena and Salazaar, the latter being an Andorian-operated facility.
Like so many Andorian designs, these vessels are made to close quickly with their enemies and
deal crippling or fatal blows. The highly efficient FWA-1 warp engines allow the corvettes to rapidly surround an enemy vessel, causing it to divert power to an all-around defense, and therefore, weakening its offensive capability.
These ships carry only two FH-1 phasers and one FP-3 photon torpedo, but they are considered to have sufficient offensive power to deter pirates, smugglers, and small enemy warships from operating in their patrol areas.
The Morena and Salazaar shipyards are currently
producing approximately 180 Scorpio Class corvettes per year. Of the 192 ships built, 180 remain in active service, and 12 are assigned to Star Fleet Training Command.
Construction Data: Model Numbers- Ship Class- Date Entering Service- Number Constructed |
MK I II 2/2206 192 |
Hull Data: Superstructure Points- Damage Chart- Size Length- Width- Height- Weight- Cargo Cargo Units- Cargo Capacity- Landing Capability- |
3 C 22 meters 7 meters 7 meters 8,240 tons 1 unit 50 tons Yes |
Equipment Data: Control Computer Type- Transporters- Standard 6-person- |
L-13 1 |
Other Data: Crew- Troops- Shuttlecraft- |
4 None None |
Engines and Power Data: Total Power Units Available- Movement Point Ratio- Warp Engine Type- Number- Power Units Available- Stress Charts- Maximum Safe Cruising Speed- Emergency Speed- Impulse Engine Type- Power Units Available- |
7 1/3 FWA-1 1 6 F/G Warp 7 Warp 9 FIA-1 1 |
Weapons and Firing Data: Beam Weapon Type- Number- Firing Arcs- Firing Chart- Maximum Power- Damage Modifiers +3 +2 +1 Missile Weapon Type- Number- Firing Arcs- Firing Chart- Power To Arm- Damage- |
FH-1 2 2f/p/s F 2 None None None FP-3 1 F D 1 6 |
Shields Data: Deflector Shield Type- Shield Point Ratio- Maximum Shield Power- |
FSB 1/2 11 |
Defense Factor- Weapon Damage Factor- |
81.2 2.2 |