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CLASS NAME: Scylla |
Port |
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Dorsal view |
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Bow view |
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BRAD'S COMMENTS: This is a rare class that was not included in the FASA Ship Recognition Manuals. Many thanks to Gary Perry for digging it up out of the old, now-defunct Stardate Magazine (once officially endorsed by FASA). This class is but one of several such ships that Gary has kindly submitted to the MU&A, almost all of which came under the Stardate Magazine header "Jaynz Ships of the Galaxy", an obvious nod to the real Janes military hardware information service.
From STARDATE MAGAZINE,
courtesy of contributor Gary Perry
Class design by J.M. Kuzee and Pete Rogan
Scylla Class VI Scout
NOTES: When the radically-new design for the Excelsior class battleship
was proposed to Star Fleet, there was no doubt in Procurement about the entire
design. Not only were the proposed trans-warp engines an unknown quantity,
but the controls and engineering spaces, the wiring and the layout of the vessel
itself were very new. Star Fleet was unwilling to commit the funds to
construction until some of the uncertainty had been dispelled.
An engineering "testbed"
vehicle, incorporating as much of the Excelsior's new features--minus the
engines--was therefore proposed for full testing. Only a quarter of the
battleship's displacement, it would nonetheless simulate all the calculated
stresses and include all the intended equipment, and it could be constructed in
less than a year. Construction was at the Sol IV shipyards, under the code
designation 'Scylla'. (Rumor says that Project 'Charybdis' was the trans-warp
development program, but there is no proof.)
The new design proved exceptionally
sound and very serviceable, and did everything the engineers wished, including
showing some minor faults and design errors that could have shown up on the
battleship. All were found and corrected, and a few that could have crept
in when the full-size Excelsior was constructed. The 'Scylla' project, in
fact, proved so successful that Star Fleet determined that the testbed starship
could be modified into a serving vessel and added to the lists. All it
would take was the addition of armament and the removal of the engineering
instruments.
The Scylla class of scouts posed a
unique problem in defining a mission they could carry out. They were not
natural warships. Conventional design philosophy for such ships is to set
the weapons package first and then build a ship to carry it. The Scylla
was not intended to be armed; the weapons added to it (two banks of adequate
phasers and two photon torpedo tubes) make it a creditable but not formidable
threat.
Its shipkeeping qualities, on the
other hand, are above-average, and its sizeable cargo capacity, combined with
its overall sound design, make the Scylla a very reliable craft for frontier
patrol and remote base replenishment. In this mission capacity the Scylla
class performs like a normal cruiser, though its small size and only normal
endurance restrict its operational radius. Star Fleet is not troubled by
this; they had the design in hand already, and there is always a need for
additional ships of any good size on the frontier.
Because the design is so closely
related to that of the Excelsior, Star Fleet has restricted the operation of the
class to Quadrants I and II, far from the prying Romulan, Klingon, and Orion
eyes.
Construction Data: Model Numbers- Ship Class- Date Entering Service- Number Constructed |
MK I VI 2/2208 6 |
Hull Data: Superstructure Points- Damage Chart- Size Length- Width- Height- Weight- Cargo Cargo Units- Cargo Capacity- Landing Capability- |
18 C 196 meters 86.5 meters 44 meters 68,875 tons 135 units 7,200 tons None |
Equipment Data: Control Computer Type- Transporters- Standard 6-person- Combat 20-person- Emergency 22-person- cargo large- cargo small- |
unknown 2 none 2 unknown unknown |
Other Data: Crew- Troops- Passengers- Shuttlecraft- |
184 none unknown 4 |
Engines and Power Data: Total Power Units Available- Movement Point Ratio- Warp Engine Type- Number- Power Units Available- Stress Charts- Maximum Safe Cruising Speed- Emergency Speed- Impulse Engine Type- Power Units Available- |
32 3/1 FWB-2 2 14 M/O Warp 6 Warp 7 FIE 4 |
Weapons and Firing Data: Beam Weapon Type- Number- Firing Arcs- Firing Chart- Maximum Power- Damage Modifiers +2 +1 Missile Weapon Type- Number- Firing Arcs- Firing Chart- Power To Arm- Damage- |
FH-4 6 in two banks 3f/p, 3f/s Q 3 (1 - 8) (9 - 14) FP-6 2 in one bay 2f O 1 12 |
Shields Data: Deflector Shield Type- Shield Point Ratio- Maximum Shield Power- |
FSH 1/2 13 |
Defense Factor- Weapon Damage Factor- |
65.8 23.8 |