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CLASS NAME: D-2 "Stingtongue" |
Port |
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Dorsal view |
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Bow view |
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Port view
Dorsal view
Bow view
BRAD'S COMMENTS:
The D-2 is an interesting ship in that it can't last long in game play with such
a weak superstructure; but while it is in action it can deliver some real
damage. With four torpedoes, both the A and B models can deliver the
combined torpedo punch of the biggest Klingon cruisers. In my experience
its best to send larger warships to engage the enemy first, and then zoom the
D-2's in as a second wave, attacking with torpedoes all the way. The
opponent will usually be too concerned with knocking out your bigger warships
first, so you can at least hang on to the D-2's for a little while before they
finally get toasted. I've had best results using multiple B models in
formations of 2 or 3.
When re-drawing the graphics for this
class in 2007, I opted to modify the overall look of the ship in the same way I
modified the D-4. Why? The backstory
for the D-2 states that it was concurrent with early Klingon photon torpedo
technology, which places the D-2 solidly in the TOS-era, about the time Kirk
first commanded the original USS Enterprise. Thus my re-draw is
rather "slab" in appearance and geometry, with far less hull detailing than
the original, to give it a genuine TOS feel.
Also note the specifically visible torpedo tube apertures of the bow-on view; in
keeping with the B-type of this class, which mounts and impressive four KP-2
units in that arc; but which are never visible in FASA's version.
Because the D-2 is one of the
foundational Klingon ships from the original STSTCS boxed sets, I have added an extra range of stats which make this class
playable in the post-Kirk, pre-Picard era.
From the FASA Star Trek KLINGON SHIP RECOGNITION MANUAL, circa 1985
D-2 (Stingtongue) Class VI-VIII Destroyer
Known Sphere Of Operation: Empire-wide use
Data Reliability: A for D-2A, C for D-28
Major Data Source: D-2A in Star Fleet possession; Klingon Sector Intelligence
Shortly after the discovery of photon technology, the Klingon Imperial Navy initiated a program for a missile-armed destroyer. Several designs were reviewed and tested before the D-2A was commissioned on Stardate 2/1201. Five months later, the D-2B entered service, different only in the arrangement of its torpedo bays. The D-2 is an excellent offensive weapon against ships of its own class, but it is not able to hold its own against larger ships due to the lack of range its torpedoes have and a relatively weak
superstructure.
These missile boats mount KWC-1 warp engines, which gives them good tactical maneuverability. Each mounts two KD-6 disruptors covering all areas of fire as well as four KP-2 photon torpedoes. The
D-2A's torpedo bays are split evenly forward and aft, allowing it to close with and pass through the enemy's formation, firing torpedoes into usually
unprotected aft areas. All the D-28's torpedo bays are mounted forward, giving a tremendous amount of punch from the front but none from the rear.
Of the 290 D-2s built, 128 As and 135 Bs remain in active service; 12 As and 8 Bs have been destroyed; 1
A has been captured by the Romulans; 2 As are listed as missing; 1 A has been scrapped; and 2 As are in the service of prominent families of the Empire. The D-2 class is produced at losia and H'renn. Intelligence estimates these facilities produce a combined average of twelve of each type per month.
The class is named from the Klingon vkarzadan, which translates to "the tongue that stings".
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Construction Data: Model Numbers- Ship Class- Date Entering Service- Number Constructed |
A VI 2/1201 146 |
B VI 2/1206 144 |
C * VII 2296 A.D. (classified) |
D * VII 2310 A.D. (classified) |
E * VII 2322 A.D. (classified) |
F * VIII 2350 A.D. (classified) |
Hull Data: Superstructure Points- Damage Chart- Size Length- Width- Height- Weight- Cargo Cargo Units- Cargo Capacity- Landing Capability- |
10 C 205 meters 133 meters 45.5 meters 74,500 tons 30 units 1,500 tons None |
10 C 205 meters 133 meters 45.5 meters 74,500 tons 30 units 1,500 tons None |
15 C 205 meters 133 meters 45.5 meters 83,750 tons 30 units 1,500 tons None |
19 C 205 meters 133 meters 45.5 meters 94,130 tons 30 units 1,500 tons None |
21 C 205 meters 133 meters 45.5 meters 97,500 tons 30 units 1,500 tons None |
26 C 205 meters 133 meters 45.5 meters 103,880 tons 30 units 1,500 tons None |
Equipment Data: Control Computer Type- Transporters- Standard 6-person- Combat 22-person- Emergency 18-person- cargo- Cloaking Device Type- Power Requirement- |
ZD-5 2 None 2 1 None None |
ZD-5 2 None 2 1 None None |
ZD-5 2 None 2 1 None None |
KISC-C 2 None 2 1 None None |
KISC-C 2 None 2 1 KNCD 22 |
KISC-D 2 None 2 1 KNCD 22 |
Other Data: Crew- Passengers- Troops- Shuttlecraft- |
220 10 None 1 |
220 10 None 1 |
204 10 None 1 |
183 10 None 1 |
160 10 None 1 |
135 10 None 1 |
Engines and Power Data: Total Power Units Available- Movement Point Ratio- Warp Engine Type- Number- Power Units Available- Stress Charts- Maximum Safe Cruising Speed- Emergency Speed- Impulse Engine Type- Power Units Available- |
34 3/1 KWC-1 2 14 L/O Warp 7 Warp 8 KID-1 6 |
34 3/1 KWC-1 2 14 L/O Warp 7 Warp 8 KID-1 6 |
53 3/1 KNAW-1 2 21 L/M Warp 7 Warp 9 KFID-3 11 |
61 3/1 KNAW-2 2 24 L/M Warp 7 Warp 9 KFID-4 13 |
69 3/1 KNAW-2 2 24 L/M Warp 7 Warp 9 KFJD-3 21 |
77 3/1 KNAW-3 2 28 L/M Warp 7 Warp 9 KFJD-3 21 |
Weapons and Firing Data: Beam Weapon Type- Number- Firing Arcs- Firing Chart- Maximum Power- Damage Modifiers +3 +2 +1 Missile Weapon Type- Number- Firing Arcs- Firing Chart- Power To Arm- Damage- |
KD-6 2 1f/p/s, 1/p/s T 6 (1 - 18) KP-2 4 2f, 2a H 1 10 |
KD-6 2 1f/p/s, 1/p/s T 6 (1 - 18) KP-2 4 4f H 1 10 |
KD-6 3 1f/p, 1f/s, 1a T 6 (1 - 18) KP-2 5 2f/p, 2f/s, 1a H 1 10 |
KD-6 5 2f/p, 2f/s, 1a T 6 (1 - 18) KP-10 5 2f/p, 2f/s, 1a Q 1 15 |
KD-6 5 2f/p, 2f/s, 1a T 6 (1 - 18) KP-10 5 2f/p, 2f/s, 1a Q 1 15 |
KAVD-17 5 2f/p, 2f/s, 1a U 12 (1 - 6) (7 - 14) (15 - 18) KP-10 5 2f/p, 2f/s, 1a Q 1 15 |
Shields Data: Deflector Shield Type- Shield Point Ratio- Maximum Shield Power- |
KSN 2/3 15 |
KSN 2/3 15 |
KSN 2/3 15 |
KSN 2/3 15 |
KSN 2/3 15 |
KSU 1/2 20 |
Defense Factor- Weapon Damage Factor- |
69.3 23.4 |
69.3 23.4 |
unknown unknown |
unknown unknown |
unknown unknown |
unknown unknown |
* Denotes completely hypothetical model number and stats, devised by Brad R. Torgersen.