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CLASS NAME: G-8
"Trader's Game" |
Port |
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Dorsal view |
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Bow view |
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BRAD'S COMMENTS: Another B.U.F.F. from the Klingons, though this time at least the thing has some teeth. Equipped with KD-1 disruptors, the G-8 can dish out a lethal 4 damage points per shot! Obviously any ship like this is not going to fare well in combat. Treat it as an accessory piece that is either the target of a scenario, or that must be defended in a scenario. (aka: Federation ships trying to intercept illegal Klingon arms shipments to worlds in the Neutral Zone, yadda yadda....)
From the FASA Star Trek KLINGON SHIP RECOGNITION MANUAL, circa 1985
G-8 (Traders Game) Class IV Freighter
Known Sphere of Operation: Empire-wide use; the Triangle and Orion space
Data Reliability: B
Major Data Source: Orion Sector Intelligence, Triangle Sector Intelligence
Of the 531 G-8s built, 308 remain in active service, 191 have been destroyed, 17 have been captured (6 by Star Fleet, 6 by Orions, and 5 by the Romulans), 8 are listed as missing, 5 have been scrapped, and 2 have been sold to private
interests in the Triangle. The G-8s are being produced at Taamar, Fonawl, and Z'hai with a combined rate of 18 per year.
The class name is from the Klingon plen zha, translates to "trader's game".
Construction Data: Model Numbers- Ship Class- Date Entering Service- Number Constructed |
A IV 1/9501 531 |
Hull Data: Superstructure Points- Damage Chart- Size Length- Width- Height- Weight- Cargo Cargo Units- Cargo Capacity- Landing Capability- |
7 A 210 meters 100 meters 60 meters 35,200 tons 2,300 units 115,000 tons none |
Equipment Data: Control Computer Type- Transporters- Standard 6-person- Combat 22-person- Emergency 18-person- cargo small- cargo large- Cloaking Device Type- Power Requirement- |
ZD-4 1 none none 8 none none none |
Other Data: Crew- Troops- Passengers- Shuttlecraft- |
24 none 6 4 |
Engines and Power Data: Total Power Units Available- Movement Point Ratio- loaded- Warp Engine Type- Number- Power Units Available- Stress Charts- Maximum Safe Cruising Speed- loaded- Emergency Speed- loaded- Impulse Engine Type- Power Units Available- |
29 2/1 6/1 KWB-3 2 13 O/Q Warp 8 Warp 4 Warp 9 Warp 5 KIB-1 3 |
Weapons and Firing Data: Beam Weapon Type- Number- Firing Arcs- Firing Chart- Maximum Power- Damage Modifiers |
KD-1 2 1p/f/s, 1p/a/s B 4 none |
Shields Data: Deflector Shield Type- Shield Point Ratio- Maximum Shield Power- |
KSE 1/1 11 |
Defense Factor- Weapon Damage Factor- |
46.1 1.4 |